Turn-based historical wargame. My first completed commercial game! (Ageod / Paradox Interactive. Released in 2006)
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Birth of America is a wargame with a strong focus on historical accurateness and detailed simulation. It scored a 71 on Metacritic and got a sequel, Birth of America II.
I designed the map (America 1776) under the direction of the lead game designer.
I created dozens of sprites (soldiers, various units, leaders’ portraits…) and UI elements using Fireworks and Photoshop.